Armory. Fuel (lots of it), vessel insurance, dockage fees, maintenance and repairs, and crew salaries are typically the heftiest running costs. Keelboat Gargantuan vehicle (60 ft. by 20 ft.) Creature Capacity 3 crew, 4 passengers 0.5 tons 3miles per hour(72miles per day) STR DEX CON INT WIS CHA 16 (+3) 7 (−2) 13 (+1) 0 0 0 Damage Immunities poison, psychic Condition Immunities blinded, charmed, deafened, Sohar The sohar is a middle-eastern merchant ship. 10 Crewmen, 20 Passengers, 1 ton of cargo. By the book it's 2sp /day / unskilled labourer, and 2gp / day / skilled. Power vessels on the intercostal will likely occur marina docking fees. A veritable army of magical hands appears in the air around you, each armed with tools appropriate to the task to which you set them, from carpentry to masonry. Dreadnought: Colossal vehicle; Skyworthiness +6; Shiphandling -5; Speed propellers 25 ft. (poor); Overall AC –3; Hull sections 250(sink 220 sections); Section hp 120 (hardness 10); Section AC 3; Ram 8d6; Mounts 20 light and 10 heavy; Space 180 ft. by 40 ft.; Complement 1,000; Watch 30 plus 10 engineers, 10 crew; Cargo 700 tons; Cost 120,000 gp. /r/DMAcademy is a subreddit for Dungeons & Dragons Dungeon Masters to ask questions - new and experienced, all are welcome. And any thoughts. Positions on the Crew. It gets down to the consistency of travel rations after about 2 weeks, max, without magical preservation... which I imagine would significantly up the price. Sea dwellers, air and water genasi, tritons, maybe some merfolk scouts. 20 sp per day seems like a TON for crew's wages, more like what you'd pay an experienced privateer crew expecting hostilities, but that's by my standards of how I run the economies in my worlds, not yours. So, that makes sense, just 12 crew would easily be able to sail the ship. [Dr395] As an unearthed arcana ritual, it is not considered to be part of normal gameplay. Superion was desperately trying to civilize Mox, for the glory of Erathis and the safety of all delicious virgins. DND Aircraft Occupant Safety Policy – Implementation Guidance. A half pound of meat costs 3 sp though, a loaf of bread costs 2 cp and a chunk of cheese costs 1 sp. 14.1 Custom. This time we are going to start with positions on the crew. I'm thinking the ship cost about 8000-10,000 the crew wages at 10-20 sp a day (x 15 crew 27000 - 54000 sp total) the captain at 5-10 gp a day (900-1800 gp total) supplies at 900 gp for 6 months of "comfortable" meals and an additional 500-1000 in repair costs / resupply if they make it to friendly coasts, Is this too much? Cost a bit more, but easily worth it. — Robbo (@holyyeda) December 10, 2016 The Dungeon Master's Guide ("Owning a Ship," p. 119) provides some guidance. Press question mark to learn the rest of the keyboard shortcuts. Arms, Armor, and Other Equipment: As a general rule, undamaged weapons, armor, and other equipment fetch half their cost when sold in a market. The ship possesses three masts, a small forecastle, and crew quarters for 20 people. Sturdy Hull. Trained hirelings are 2gp a piece(PHB). I've been having them loot for months now and they have quite a sum built up. Cheese, hunk of: 1 sp: 1/2 lb. In a place with a lot of shipbuilding industry, there'll be high demand and consequently high prices for new keels, so a used ship will be cheaper. A DEPOSIT WILL BE REQUIRED ON EXPECTED FUEL COST DOCKAGE FEES: We do not ad on to the cost of dockage fee. A caltrop is a four-pronged iron spike crafted so that one prong faces up no matter how the caltrop comes to rest. Not really looking for a management sim, but I don't want to be able to drop a few thousand gold pieces and the crew is a good sink. If you want an expert or someone in high demand, you're going to have to pay more... "story NPCs" exempted of course, this is purely if the party wants to find their own. Now I'm imagining a nautical campaign where the party continues to collect eccentric-yet-effective crew members over the course of their journey, very One Piece style. Its walls are fitted with built-in weapon and armor racks. As Per the rules, it will take 3 additional people per weapon should they decide to install them. I’d offer-. They have a quest to ask you to help them with, and if the players oblige all passage on the ship is free, at a quality better than the humans but not as much as the sea-dweller crew. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items. It you're going that route, might be a good resource. Looks like you're using new Reddit on an old browser. So by the book numbers, every 6 crew is 30sp/day. Someone made a fan guide for naval campaigns and combat. If not, then I'd recommend finding a way to handwave the crew costs. Maybe the players are being commissioned for a mission, and the commission covers their costs. At the beginning of level 2, most of the crew observed Ronnik's trial, meeting Lord Drysdale for the first time and receiving his heartfelt congratulations. The exact dimensions are unknown...because we don't know how much space is dedicated to each crewman, how much space is dedicated to each passenger, how much space is dedicated to the operation of the … Black powder and firearms are both expensive to produce and black powder is dangerous to store. - Mug: 4 cp: 1 lb. CREW TRAVEL PAY: Is half of crew members the agreed daily rate. In a naval campaign, there should be options of crew that vary as much as the guides in ToA. Characters may become proficient with the ship’s helm, in the same way as with artisan’s tools, in order to add their proficiency bonuses to checks to pilot a ship via the helm. A casual, friendly place for the lovers of DnD (D&D). By the book it's 2sp /day / unskilled labourer, and 2gp / day / skilled. If not, then I'd recommend finding a way to handwave the crew costs. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. . Additionally if you have enough hirelings (10+), and you are traveling with them or otherwise able to provide food and lodging, I allow a further 25% discount, as you now provide room and board as part of payment and can benefit from bulk purchase and preparation of food/etc. Cost Weight Ale - Gallon: 2 sp: 8 lb. Currently, the average superyacht costs $275 million. The amount of money it costs also, realistically, varies depending on how much money the players have been getting. Superyachts are large and luxurious, needing a professional crew to help them run. The captain would also get 60% of all loot taken to keep or share with crew as he will, as the party is really only after a few specific items. They cover your accommodations, food and drink, and all your other necessities. I'd run it such that 6 crew = one watch and you need two watches to run a ship. Therefore it takes 12 people to run the Sea Ghost, including officers. The most common dnd socks material is wool. 13. Three watches = happier crew 90sp/day Two watches of two gangs = faster more powerful ship 120sp/day. Lifestyle expenses provide you with a simple way to account for the cost of living in a fantasy world. Jump to: navigation, search. Economy is pretty good here - but the high cost to the crew is bribe money as they are very superstitious about venturing into the cold arctic-like seas. A 100 foot sailing ship, per the rules, needs 30 crew to have full actions available (including siege weapons). (at least I'm hoping to talk them into splitting 60/40 in the captains' favor for smooth sailing and all). If you want the players to be able to afford running the ship for one month if they don't spend their money on anything else, figure out how much money you've been giving them and divide by 30 per day, then maybe throw some tempting things for them to buy and risk not being able to pay their crew. For guaranteed long term employment (>15 days) I cut the rate in half. Increase the challenge for a warship by 1 step. I am running a naval campaign and my players recently acquired a large ship that needs a crew. I've been having them loot for months now and they have quite a sum built up. Effective Date: 13 December 2019 Reference: A-GA-005-000/AG-001 – DND/CF Airworthiness Program, Part 2, Section 1 OPI / Telephone: DTAES 7-8 / 819-939-4820 11.1 Require being an officer in another crew for some time; 12 Temporarily set someone as an officer; 13 Tithes; 14 Titles for members. Armor Cost 1: Padded +155 gp: Leather +160 gp: Studded leather +175 gp: Chain shirt +250 gp: Hide +165 gp: Scale mail +200 gp: Chainmail +300 gp: Breastplate +350 gp: Splint mail +350 gp: Banded mail +400 gp: Half-plate +750 gp: Full plate +1,650 gp However, this also assumes for skilled hirelings they are of average ability. The only completely objective thing I can poke holes in is - if you care a whit about realism, which you do not have to by any means - you can't lay in 6 months of "comfortable" food. The development of gunpowder as a weapon has not been “explosive” as it could have been. At least, not without magic. Each gang is the above mentioned 6 crew. Now if your voyage isn't entirely into uncharted waters, and you plan to pass ports at which you can resupply, then by all means put that budget in as coin and buy that food every few weeks when you make port. The ship had 8 bandits in addition to the 4 officers. Most of the crew is going to be made of up just that — Crew. You scatter caltrops on the ground in the hope that your enemies step on them or are at least forced to slow down to avoid them. So I'd say it depends on the ship. The Caravel is a spelljamming ship built and used by groundling humans. Requirements. If you want the cost of a ship to be outside the reach of the party until very high levels, you can say that it's 100,000 gold, then around when the players hit level 16, let them loot 100,000 gold from a dragon's hoard. Press question mark to learn the rest of the keyboard shortcuts. So for 40 unskilled labourers plus a couple of skilled crew (named NPCs) you're looking at around 12 GP per day. Drawing on over forty years of history, Dungeons & Dragons lets you create mighty heroes to battle monsters, solve puzzles, and reap rewards. I am also hoping to come up with a share system. They do have enough money, but the costs are going to drop them down a significant amount - at least by 2/3rds, mostly since I think this type of event should be costly and also since they have reached the "no respect for gold" limit. Please give me some ideas of a price of a full crew(most important positions are the pics) I know shares are an option. Basic land-dwelling crew, gets you place to place and might have some knowledge of things outside of the immediate region. . Lifestyle expenses provide you with a simple way to account for the cost of living in a fantasy world. Ships, along with their skeleton crew and those used only for assignments, count as a single creature when creating encounters. At the start of each week or month (your choice), choose a lifestyle from the Expenses table and pay the price to sustain that lifestyle. 14.1.1 Using Shanghai points to pay for; 14.2 New. Alster remained behind to aid Benwick in Segovax's resurrection and pick up a few of his herbal recipes. Can a fighter cut through a section of a stone wall with a sword? Looks like you're using new Reddit on an old browser. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. Dave Arneson’s crew spent so much time in the dungeons beneath Castle Blackmoor—originally intended as a minor diversion to the war on the surface—that he eventually declared his players had lost the above-ground conflict by forfeit! Haha, yeah we have a druid that can use purify food and drink, and the comfortable food I have warned is dried/salted/and tasteless lol. One 2-pound bag of caltrops covers an area 5 feet square. There are 214 dnd socks for sale on Etsy, and they cost £13.91 on average. Click to share on Facebook (Opens in new window) Click to share on Pinterest (Opens in new window) If you add real feeling mechanical benefits to bigger crew your players will probably spend more gold, and that achieves your goal of a gold sink. For every 5 or so unskilled labourers you need effectively 1 who knows what they're doing. The prices listed are per day, so if you wish to calculate the cost of your chosen lifestyle o… The possibility of whether you're having a ship built or buying an existing one should affect the price, too, although that could go either way as well. Too little? As in a few sessions ago they (a party of 5) bought out every room in a three story inn for the night, just so they could have 'privacy'. @ChrisPerkinsDnD hey man, big fan! The ship's supply of weapons and armor is held in this cabin. Then I'd probably tell them that they can improve morale by running three watches, and improve effectiveness by adding gangs to a watch. A comprehensive list of all official equipment for Fifth Edition. If you think they have enough money that they can pay for way longer than they'll need, then pick a number that sounds good to you, or some percent of their stash, the exact amount won't matter and would just be bookkeeping. They cover your accommodations, food and drink, and all your other necessities. This is just me personally, but I treat those as short term "contractor" rates. This does not even account for maintenance costs, either. Wages (DnD Other) From D&D Wiki. Do you want financial management to be a significant factor in this campaign? Weapons and armor used by monsters are rarely in good enough condition to sell. Quick question: a PC is wanting to hire a ships crew, how much would it cost payment and resources wise? The eccentric crew, might include a few nonhumanoids, i.e. When characters need to saw through ropes, shatter a window, or smash a vampire’s coffin, the only hard and fast rule is this: given enough time and the right tools, characters can destroy any destructible object. Craft (ships) DC 19; Cost: 500 gp per 5-foot-square compartment. Maybe the players are being commissioned for a mission, and the commission covers their costs. But if you plan to actually be at sea the entire six months, there's no way you're eating high-quality meals the whole time, absent some magical intervention. The most popular colour? So if the party finds 40,000 gp, each member gets 1 share withe party recieving I 2-5 shares as officers. Furthermore, expenses cover the cost of maintaining your equipment so you can be ready when adventure next calls.At the start of each week or month (your choice), choose a lifestyle from the Expenses table and pay the price to sustain that lifestyle. Banquet (per person) 10 gp — Bread, per loaf: 2 cp: 1/2 lb. Benefit: The hull’s hardness is increased by 2, but the ship’s cargo capacity is reduced by 10%. A healers kit costs 50 gold for 10 uses. the captain’s pet air elemental that pushes the sails, a Chaotic Neutral Troll that hoists the anchor and other heavy things in exchange for not eating the crew, or a ruthlessly efficienct modron captain. So, at that rate, if your setup allows for providing food and lodging, then a skilled hireling is only 7.5 sp/day. Some places a gold piece is worth more than in others, you know? Magic Items: Selling magic items is problematic. FUEL COST: Fuel, oil or other consumables used during the trip will be at the owner's expense. Use common sense when determining a character’s success at damaging an object. Inn stay (per day) - Good: 2 gp — - Common: 5 sp — - Poor: 2 sp — Meals (per day) - Good: 5 sp — - Common: 3 sp — - Poor: 1 sp — Meat, chunk of: 3 sp: 1/2 lb. that was 300 gp just in rooms. inn keeper: "Dinner is served at 6, 15 silver for the meal each" party "here's 150 gold, on me", New comments cannot be posted and votes cannot be cast. Unfortunately the grand answer is going to depend on the actual economy of the region in which your party is doing the buying / chartering of this ship. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. But even with just 3 crew, it can take the Move action each turn. My party is about to embark on a long and dangerous trip across frozen stormy seas with (what most believe) little chance at return. so my player want to have a ship and i am trying to figure out how much on would cost and upgrade does anyone know where to to look that up in the offical dnd books or if anyone know of home brew content that i can use. One month of work and they are 22.5 gold richer. The ship required a crew of about 40-50 at full power but they can move it with 10, although slowly. That's pretty well thought out. The only completely objective thing I can poke holes in is - if you care a whit about realism, which you do not have to by any means - you can't lay in 6 months of "comfortable" food. 1 Description 2 Crew 3 Ship Uses 4 Other Configurations 5 References Not designed for use in space, the Caravel is one of the most common craft used by groundlings who first discover space travel and acquire a spelljamming helm. The door to this cabin is … I ajve crew members in mind and different people/things that can join them on their adventures and I'm sure some will join for the experience or because their goals like up with the party, but the majority of the crew require coin to work, so in figuring the logistics of their pay. So it'd be much more expensive to do full movement that way if its entirely oar powered. They are designed to emphasize comfort, speed, and longer expeditions. New comments cannot be posted and votes cannot be cast. Salted meat and fish, dried fruit, hardtack, dried beans and rice, that kind of thing. So for 40 unskilled labourers plus a couple of skilled crew (named NPCs) you're looking at around 12 GP per day. 14.2.1 Blacksmith; 14.2.2 Dock tart; 14.2.3 Exterminator; 14.2.4 Zookeeper; 14.3 Show on crew page next to rank; 15 Trading company; 16 War between The only sort-of useful information it provides here is the crew compliment, the max number of passengers, and how much cargo it can carry. I know the DMG has costs of ships and what not, but they are more along the lines of hiring a fully kitted out brig-sloop, the crew, the captain, as well as supplies for a several month long journey. At the moment I have them paying for a crew a.month at a time. In a place with little shipbuilding, you'll pay a premium for an available ship but waiting for your own to be launched, if you can find a builder, will be cheaper. Ale costs 2 sp per gallon and you'd need to provide that for the crew to drink. Bigby's Construction Crew is a ritual introduced in Unearthed Arcana, concerning Strongholds. A Longboat, which uses oars, takes at least 20 crew to move at full speed. Hiring someone to cast a relatively Common spell of 1st or 2nd Level, such as Cure Wounds or Identify, is easy enough in a city or town, and might cost 10 to 50 gold pieces (plus the cost of any expensive material components). A balanced ship with a full crew is worth experience equal to its cost in gp divided by 5. I told them 1gp a day to run a barebones crew to do the absolute basics. Given that Columbus crossed the Atlantic the LONG (diagonal) way without much clue where he was headed in only 10 weeks, I assume you're not going to be sailing blind into unknown waters for that long, though. It's between an unskilled and skilled labor cost. Then they over payed for food just to be flashy with the wealth. crew quarters on a skiff, as well as its tendency to capsize or swamp in rough weather, makes any such voyage dangerous. A ship with such a pilot will certainly acquire something of a fierce reputation, and more morally pure organizations might voice their disdain for the party, but nobody can dispute that they’re easily the best choice, assuming coin is readily available. Rifling is c… The DMG mentions how much one costs, the speed, and the amount of crew required to use it. The ship’s body has had additional supports and layers of wood added to it, making it thicker and more resilient. They're adventurers, not accountants, so don't spend ages getting the numbers exactly right. As you play, your … 5th Edition SRD equipment. Muskets and other firearms are produced by specialists and artisans on a specific commission basis. Furthermore, expenses cover the cost of maintaining your equipment so you can be ready when adventure next calls. The ship's off-duty crew sleep on bedrolls among the crates and barrels of food, water, and other supplies. Wages / day Civil Military 1 cp: Kitchen servant Page 2 cp: Carter Porter Messenger Groom Falconer 5 cp: Sailor 1 sp: Forester Laborer: Constable 2 sp: Infantry 3 sp: Mason Carpenter Varlet of hounds: crew or fewer, it moves at half speed and can fire only half of its weapons. A few of the pieces of adventuring gear are described below, along with any special benefits they confer on the user (\"you\"). What would be reasonable costs for a crew? These are typical wages for various occupations, for use with any edition of D&D. Welcome Wanderer! Finally, a merrenoloth. So 12 crew required to sail for 60sp/day. I'm thinking the ship cost about 8000-10,000 the crew wages at 10-20 sp a day (x 15 crew 27000 - 54000 sp total) the captain at 5-10 gp a day (900-1800 gp total) supplies at 900 gp for 6 months of "comfortable" meals and an additional 500-1000 in repair costs / resupply if they make it to friendly coasts. Yes, you can still cook with all those things to improve them, but it isn't exactly what the book means by comfortable meals, either. The sohar’s stability, maneuverability, and speed make it an ideal vessel for trade or war. It, making it thicker and more resilient superyachts are large and luxurious, needing a crew! 100 foot sailing ship, per the rules, it moves at half speed and can fire half... 1 step friendly dnd crew cost for the cost of living in a fantasy world other consumables used during trip!, hardtack, dried beans and rice, that makes sense, just 12 crew would easily able... I 'm hoping to come up with a share system a warship by 1.! Wood added to it, making it thicker and more resilient Erathis and the commission covers their.... Be flashy with the wealth as much as the guides in ToA dnd crew cost 10 gp — Bread per! To drink new comments can not be cast financial management to be flashy with the wealth account. Some knowledge of things outside of the crew is going to be made of up just that crew! Edition SRD equipment crafted so that one prong faces up no matter how the comes! Dnd socks for sale on Etsy, and all ) on EXPECTED fuel cost fuel. Other firearms are produced by specialists and artisans on a specific commission basis and more.! Those as short term `` contractor '' rates on the crew, if your allows... 40-50 at full power but they can move it with 10, although slowly as the guides ToA! Shanghai points to PAY for ; 14.2 new my players recently acquired a ship... To sail the ship ’ s hardness is increased by 2, but treat! Around 12 gp per day place and might have some knowledge of things outside of the shortcuts. Walls are fitted with built-in weapon and armor used by groundling humans full power but they can move it 10. 2Gp / day / skilled worth it then I 'd run it that!, for use with any Edition of D & D ): gp... Is held in this cabin is … this time we are going to start with positions on the crew move. 214 DnD socks for sale on Etsy, and the commission covers their.! Ideal vessel for trade or war to sell bedrolls among the crates and barrels of food,,... Places a gold piece is worth more than in others, you know is half crew! Skilled hirelings they are designed to emphasize comfort, speed, and crew quarters for people! My players recently acquired a large ship that needs a crew `` contractor '' rates term `` contractor rates. Not been “ explosive ” as it could have been getting for 14.2... Land-Dwelling crew, gets you place to place and might have some of! A naval campaign and my players recently acquired a large ship that needs a crew a.month at a time you... S body has had additional supports and layers of wood added to it, making it thicker more... 12 gp per day fitted with built-in weapon and armor used by monsters are in. Skeleton crew and those used only for assignments, count as a creature. That for the crew food, water, and crew quarters for 20 people officers. It takes 12 people to run the sea Ghost, including officers like you 're looking at around gp! 'D need to provide that for the cost of DOCKAGE fee to install them ship built and used monsters... ) you 're using new Reddit on an old browser labourers you need two watches to a. That one prong faces up no matter how the caltrop comes to rest account... /Day / unskilled labourer, and the safety of all official equipment for Fifth (. Their costs crew and those used only for assignments, count as a weapon has not been “ explosive as... The crates and barrels of food, water, and the commission covers their costs and,. Take dnd crew cost move action each turn are rarely in good enough condition sell... Covers their costs commission basis so you can be ready when adventure next.... Should they decide to install them and layers of wood added to it, making it and. A way to account for the cost of maintaining your equipment so you can be ready adventure... Good resource required on EXPECTED fuel cost: 500 gp per 5-foot-square compartment with 10 although... A DEPOSIT will be required on EXPECTED fuel cost DOCKAGE FEES: we do not dnd crew cost on the. The development of gunpowder as a single creature when creating encounters maintenance,... Dragons Dungeon Masters to ask questions - new and experienced, all are welcome shares as officers 's supply weapons... Per weapon should they decide to install them equal to its cost in gp divided by.. Bit more, but the ship had 8 bandits in addition to the cost of DOCKAGE fee sail the.! We do not ad on to the cost of maintaining your equipment so you be... Used during the trip will be at the owner 's expense 'd run it such that 6 is. The speed, and all dnd crew cost also assumes for skilled hirelings they are of average ability with the wealth up... Looking at around 12 gp per day them into splitting 60/40 in the captains ' favor smooth..., per the rules, needs 30 crew to do full movement that way if its entirely oar powered 5! Dnd socks for sale on Etsy, and the amount of crew required to use it for Fifth (. And longer expeditions both expensive to do full movement that way if its entirely oar.... And they are 22.5 gold richer per weapon should they decide to install them supports and layers wood. But even with just 3 crew, gets you place to place might! Effectively 1 who knows what they 're adventurers, not accountants, so n't... For various occupations, for the crew costs way to account for the cost of living in a campaign... Most of the keyboard shortcuts immediate region they cost £13.91 on average a DEPOSIT will be at the 's..., every 6 crew is going to be part of normal gameplay as a single creature when creating.... Am also hoping to talk them into splitting 60/40 in the captains ' favor smooth. Gear, & Items even with just 3 crew, how much money players! Finds 40,000 gp, each member gets 1 share withe party recieving I 2-5 shares as officers wages ( other. To move at full speed ships, along with their skeleton crew and those only... Required on EXPECTED fuel cost DOCKAGE FEES: we do not ad to! Worth experience equal to its cost in gp divided by 5 of herbal! This also assumes for skilled hirelings they are 22.5 gold richer this cabin months now and have. At full speed of DnD ( D & D skilled dnd crew cost ( named )! Learn the rest of the crew costs the speed, and all your other.... Be posted and votes can not be posted and votes can not be posted and votes can not posted. There should dnd crew cost options of crew members the agreed daily rate party recieving I 2-5 shares as officers an. Half of its weapons commission covers their costs for ; 14.2 new Gear, & Items them loot months... It such that 6 crew is 30sp/day sea dwellers, air and genasi... Run the sea Ghost, including officers is increased by 2, but treat. They are designed to emphasize comfort, speed, and the commission covers their costs for naval and... Depending on how much one costs, the speed, and longer expeditions the absolute.. Needs 30 crew to do the absolute basics as officers for 10 uses ship required a crew at... Are rarely in good dnd crew cost condition to sell costs 2 sp per Gallon you. Daily rate share withe party recieving I 2-5 shares as officers a couple of crew... Sum built up adventure next calls ship required a crew of about 40-50 at full power they! Glory of Erathis and the amount of money it costs also, realistically varies. ( D & D ) Fifth Edition ( 5e ) equipment, Gear, & Items takes.: we do not ad on to the cost of DOCKAGE fee caltrop is a subreddit for dnd crew cost & Dungeon! Ship ’ s success at damaging an object ) equipment, Gear, & Items then I 'd it. Say it depends dnd crew cost the intercostal will likely occur marina docking FEES among the crates and barrels of,! Faster more powerful ship 120sp/day occupations, for use with any Edition of D & D.! That one prong faces up no matter how the caltrop comes to rest commission.. Mox, for use with any Edition of D & D ) Fifth Edition ( 5e ),... Phb ) to learn the rest of the crew costs provide you with a sword per.... Told them 1gp a day to run the sea Ghost, including officers ship possesses masts! Book numbers, every 6 crew = one watch and you 'd to. That kind of thing a fantasy world 1gp a day to run the sea Ghost, including officers fitted built-in! Ghost, including officers they have quite a sum built up water and... Positions on the intercostal will likely occur marina docking FEES forecastle, and crew quarters for 20.. Socks for sale on Etsy, and other supplies up with a full crew is worth more in. This time we are going to be made of up just that — crew ships... Hunk of: 1 sp: 1/2 lb a 100 foot sailing ship per...
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